After Story-mode's demise, a tremendous amount of work done to that point (layouts, mocap shoots, cleaned animations,
effects, VO, implementation and the like) had to be let go. All cinematics done to that point (40+, and only one of which
was revised to be included in
the new 90+ that were actually released; Dungeons 3's Imperial Sorcerer Intro) were archived but eventually had to be
removed altogether when the new cinematics were implemented to avoid conflicts. Included here are a few of the
surviving cinematics, including "C200, Entering the Standing Stones", as it was displayed at E3 2005. Also below are several
previs layouts to
show what sort of work was done to simplify the process of mocap direction. While ultimately unused, knowing where to
place actors and cameras and the timing of characters and dialogue
prior to shooting mocap was invaluable to expediting the process and a tremendous experience.
Entering the Standing Stones (Hi):

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Entering the Standing Stones (Lo):

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First Confrontation With Sergeant:

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Second Confrontation With Sergeant:

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Previs Cinematic Layout A (Under Construction):

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Previs Cinematic Layout B (Under Construction):

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Previs Cinematic Layout C (Under Construction):

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Previs Cinematic Layout D (Under Construction):

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